<GameObject>

	<Allegiance type = "NEUTRAL"/>
	<GridState type = "STATIC"/>
	
	<Components>
	
		<Component name = "COMPONENT_TYPE_GFX">
			<Model file = "Graphics\Environment\Fauna\Trees\frozen_pine_v.dae"/>
			<Shader file = "Shaders\Vegetation.fx"/>
		</Component>
		
		<Component name = "COMPONENT_TYPE_COLLISION">
			<CollisionSphere
			xOffset = "0"
			yOffset = "0"
			zOffset = "0"
			radius  = "5"
			/>
		</Component>
		
	</Components>
	
</GameObject>